Player Pack
Five connected checkpoints, story clues and the paper pieces needed for this mission.
- Signal and noise cards
- Coordinate star map and route strips
- Group role clues, equipment choices and dictionary
- Communication-restart record
Each group uses shared clues to restore its paper communication station.
Groups repair a fictional communication station using shared paper evidence.
This edition is being prepared. Its ready-made PDF is not available yet.

The player pages and adult instructions are separate. Choose A4 or US Letter for each file; the story and answers are the same in both paper sizes.
Five connected checkpoints, story clues and the paper pieces needed for this mission.
Use this separately from the player pages to prepare and guide the story.
Four PDF files per edition: Player Pack in A4 or US Letter, and Teacher Guide in A4 or US Letter. These are paper activities; the illustrations do not contain hidden digital game steps.
A representative PDF page will appear here when the file is available. The artwork above is a story illustration, not a PDF screenshot.
Each result becomes a clue for the next checkpoint. The full answers stay in the Teacher Guide.
Compare printed signal rules with the candidate cards.
Leads to: A station codeDraw valid connections on the 3×3 paper star map.
Leads to: A port locationCombine the group’s separate conditions.
Leads to: A translation keyLook up the symbols using the supplied dictionary.
Leads to: A return messageCheck the code and message, then complete the group record.
Leads to: A paper station finaleEach group can complete its own station record.
The star-map route and equipment decision depend on separate clues.
No real circuits, internet or student accounts are needed.
Print the Player Pack for your groups and read the Teacher Guide first. Ordinary paper and pens are enough to begin. Where cards have borders, the adult can cut them apart or keep them on the original page for players to compare and mark.
A teacher guides each checkpoint, distributes role clues and checks the group’s conclusion. No special equipment or digital account is needed by children.
Play length and final print count have not been confirmed through physical printing and real-group play tests.
The ready-made game has a fixed story and answers. Custom creation is a separate new adventure.
The Player Pack and Teacher Guide described on this page, in A4 and US Letter. No AI rewrite is included.
Planned price US$14.99This ready-made edition is not available to order yet.
Use this world as a starting point, then choose your own players, place and story direction. This creates a separate game.
Custom Classroom proposal · US$19.99Explore custom creationLooking for a different group? See “The Lost Space Signal” for home