HOME ADVENTURE · H03

The Lost Space Signal.

Find a lost robot probe and send back a pretend paper message.

Restore contact with a lost robot probe using a paper star map.

  • Ages 6–12Story audience
  • 2–12 playersHome group
  • 5 checkpointsConnected paper clues
  • A4 & US LetterPrintable PDFs

This edition is being prepared. Its ready-made PDF is not available yet.

The Lost Space Signal paper-art story illustration
Story illustration · see the printable contents below
WHAT YOU GET

Inside the Home adventure

The player pages and adult instructions are separate. Choose A4 or US Letter for each file; the story and answers are the same in both paper sizes.

FOR PLAYERS

Player Pack

Five connected checkpoints, story clues and the paper pieces needed for this mission.

  • Signal and noise choices
  • Route strips and a 3×3 coordinate star map
  • Role parameters, device cards and symbol dictionary
  • Probe choices and a final contact check
FOR THE ADULT HOST

Host Guide

Use this separately from the player pages to prepare and guide the story.

  • Setup and paper-card handout order
  • Answers and three levels of hints for each checkpoint
  • What to give players if a checkpoint is skipped
  • Final check and paper ending

Four PDF files per edition: Player Pack in A4 or US Letter, and Host Guide in A4 or US Letter. These are paper activities; the illustrations do not contain hidden digital game steps.

REAL FILE PREVIEW

Look at the printable before you decide

A representative PDF page will appear here when the file is available. The artwork above is a story illustration, not a PDF screenshot.

THE STORY ROUTE

What players actually do

Each result becomes a clue for the next checkpoint. The full answers stay in the Host Guide.

  1. 01

    Find the signal

    Compare the shapes and labels on the signal cards.

    Leads to: A starting sector
  2. 02

    Draw the star route

    Join valid route strips on the paper coordinate map.

    Leads to: The station destination
  3. 03

    Calibrate the device

    Combine three players’ conditions to pick a paper device.

    Leads to: A decoding key
  4. 04

    Read the message

    Use the printed dictionary to translate a short transmission.

    Leads to: A probe confirmation clue
  5. 05

    Send a paper reply

    Choose the matching probe and reveal the reply card.

    Leads to: Restored story-world contact
WHY CHOOSE THIS ONE

What makes this story different

01

Signal cards distinguish a real message from noise without electronics.

02

Players draw a path across a labelled 3×3 coordinate map.

03

The decoded message changes which probe card completes the mission.

BEFORE YOU PLAY

Simple paper setup

Print the Player Pack for your household and read the Host Guide first. Ordinary paper and pens are enough to begin. Where cards have borders, the adult can cut them apart or keep them on the original page for players to compare and mark.

An adult guides the story and decides whether to play entirely at a table. No special equipment or digital account is needed by children.

Play length and final print count have not been confirmed through physical printing and real-group play tests.

CHOOSE YOUR NEXT STEP

Get this story, or create your own

The ready-made game has a fixed story and answers. Custom creation is a separate new adventure.

READY-MADE · HOME

The Lost Space Signal

The Player Pack and Host Guide described on this page, in A4 and US Letter. No AI rewrite is included.

Planned price US$9.99

This ready-made edition is not available to order yet.

CUSTOM ADVENTURE

Make a different story

Use this world as a starting point, then choose your own players, place and story direction. This creates a separate game.

Custom Home proposal · US$14.99Explore custom creation

Looking for a different group? See “Restart the Star Station” for the classroom