This edition is being prepared. Its ready-made PDF is not available yet.
Story illustration · see the printable contents below
WHAT YOU GET
Inside the Classroom adventure
The player pages and adult instructions are separate. Choose A4 or US Letter for each file; the story and answers are the same in both paper sizes.
FOR STUDENTS
Player Pack
Five connected checkpoints, story clues and the paper pieces needed for this mission.
Illustrated batch archive cards and observation notes
Footprint cards and separate location-role clues
Candidate area cards and ordering time strips
Research conclusion sheet and evidence spaces
FOR THE TEACHER
Teacher Guide
Use this separately from the player pages to prepare and guide the story.
Setup and paper-card handout order
Answers and three levels of hints for each checkpoint
What to give players if a checkpoint is skipped
Final check and paper ending
Four PDF files per edition: Player Pack in A4 or US Letter, and Teacher Guide in A4 or US Letter. These are paper activities; the illustrations do not contain hidden digital game steps.
REAL FILE PREVIEW
Look at the printable before you decide
A representative PDF page will appear here when the file is available. The artwork above is a story illustration, not a PDF screenshot.
THE STORY ROUTE
What players actually do
Each result becomes a clue for the next checkpoint. The full answers stay in the Teacher Guide.
01
Sort the archive
Compare seal, dot and title details on four batch cards.
Leads to: The observation note to consult
02
Match a footprint
Use that note to compare the printed footprint features.
Leads to: A research area
03
Combine location clues
Share separate role-card conditions to select an area card.
Leads to: The observation location
04
Order the records
Put the independent time strips in the stated order.
Leads to: A route record
05
Submit a conclusion
Explain the chosen route with clues from the records.
Leads to: A checked research-station ending
WHY CHOOSE THIS ONE
What makes this story different
01
Students investigate a different mission from the Home rescue story.
02
The first archive choice determines which footprint note can be used next.
03
Time strips and a written conclusion create an evidence-based group finale.
BEFORE YOU PLAY
Simple paper setup
Print the Player Pack for your groups and read the Teacher Guide first. Ordinary paper and pens are enough to begin. Where cards have borders, the adult can cut them apart or keep them on the original page for players to compare and mark.
A teacher guides each checkpoint, distributes role clues and checks the group’s conclusion. No special equipment or digital account is needed by children.
Play length and final print count have not been confirmed through physical printing and real-group play tests.
CHOOSE YOUR NEXT STEP
Get this story, or create your own
The ready-made game has a fixed story and answers. Custom creation is a separate new adventure.
READY-MADE · CLASSROOM
The Dinosaur Research Station Mix-up
The Player Pack and Teacher Guide described on this page, in A4 and US Letter. No AI rewrite is included.
Planned price US$14.99
This ready-made edition is not available to order yet.
CUSTOM ADVENTURE
Make a different story
Use this world as a starting point, then choose your own players, place and story direction. This creates a separate game.